Spawning special rooms

This commit is contained in:
Marco 2025-04-21 17:46:26 +02:00
commit 6e26eb21b1
17 changed files with 502 additions and 54 deletions

View file

@ -9,7 +9,7 @@
[resource]
script = ExtResource("5_2u7yj")
RoomName = &"Boss1"
Type = 4
Type = 6
ScenePath = &"uid://brytwc48xpj78"
Size = Vector2i(1, 1)
DoorGridPositions = Array[Vector2i]([Vector2i(0, 1)])