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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Reisen
This commit is contained in:
parent
6fbbe7ee4c
commit
6d49455b3e
9 changed files with 118 additions and 7 deletions
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@ -8,6 +8,7 @@ radius = 2.23607
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[node name="Bullet" type="Area2D"]
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[node name="Bullet" type="Area2D"]
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script = ExtResource("1_jvxw3")
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script = ExtResource("1_jvxw3")
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Speed = 500.0
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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@ -18,3 +19,7 @@ shape = SubResource("CircleShape2D_jxptd")
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[node name="Node2D" type="Node2D" parent="."]
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[node name="Node2D" type="Node2D" parent="."]
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editor_description = "Player Bullet"
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editor_description = "Player Bullet"
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
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@ -63,17 +63,18 @@ animations = [{
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[sub_resource type="CircleShape2D" id="CircleShape2D_bbnjh"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_bbnjh"]
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radius = 7.0
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radius = 7.0
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[node name="Fragola" type="Node2D"]
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[node name="Fragola" type="RigidBody2D"]
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[node name="Fragola" type="RigidBody2D" parent="."]
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collision_layer = 4
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collision_layer = 4
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collision_mask = 7
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collision_mask = 7
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mass = 0.03
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mass = 0.03
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gravity_scale = 0.0
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gravity_scale = 0.0
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Fragola"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_7uyln")
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sprite_frames = SubResource("SpriteFrames_7uyln")
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animation = &"idle"
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animation = &"idle"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Fragola"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_bbnjh")
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shape = SubResource("CircleShape2D_bbnjh")
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[node name="Fragola" type="Node2D" parent="."]
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45
Scenes/reisen.tscn
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45
Scenes/reisen.tscn
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@ -0,0 +1,45 @@
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[gd_scene load_steps=7 format=3 uid="uid://cxmcqehjjy82j"]
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[ext_resource type="Texture2D" uid="uid://b4ynnb14mb4uq" path="res://Sprites/Reisen.png" id="1_lfysk"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_rf4l1"]
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atlas = ExtResource("1_lfysk")
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region = Rect2(0, 0, 8, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6mmet"]
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atlas = ExtResource("1_lfysk")
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region = Rect2(8, 0, 8, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_okgvq"]
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atlas = ExtResource("1_lfysk")
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region = Rect2(16, 0, 8, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_8n5rt"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rf4l1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_6mmet")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_okgvq")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_car73"]
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size = Vector2(6, 9)
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[node name="CharacterBody2D" type="CharacterBody2D"]
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_8n5rt")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 0.5)
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shape = SubResource("RectangleShape2D_car73")
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@ -1,6 +1,7 @@
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[gd_scene load_steps=7 format=3 uid="uid://bv451a8wgty4u"]
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[gd_scene load_steps=8 format=3 uid="uid://bv451a8wgty4u"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
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[ext_resource type="PackedScene" uid="uid://cxmcqehjjy82j" path="res://Scenes/reisen.tscn" id="3_8k37m"]
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[ext_resource type="PackedScene" uid="uid://rp4jhx0tuh24" path="res://Scenes/fragola.tscn" id="4_s7wq6"]
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[ext_resource type="PackedScene" uid="uid://rp4jhx0tuh24" path="res://Scenes/fragola.tscn" id="4_s7wq6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_qui05"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_qui05"]
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@ -60,3 +61,6 @@ position = Vector2(62, 10)
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[node name="Player" parent="." instance=ExtResource("2_8mh54")]
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[node name="Player" parent="." instance=ExtResource("2_8mh54")]
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position = Vector2(-7, -15)
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position = Vector2(-7, -15)
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[node name="CharacterBody2D" parent="." instance=ExtResource("3_8k37m")]
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position = Vector2(78, -15)
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@ -2,8 +2,13 @@ using Godot;
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using System;
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using System;
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using System.Diagnostics;
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using System.Diagnostics;
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public partial class Bullet : RigidBody2D
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public partial class Bullet : Area2D
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{
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{
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[Export]
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public float Speed = 1900f;
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private Vector2 _direction = Vector2.Right;
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// Called when the node enters the scene tree for the first time.
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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public override void _Ready()
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{
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{
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@ -13,6 +18,16 @@ public partial class Bullet : RigidBody2D
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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public override void _Process(double delta)
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{
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{
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this.Position += ((float) (Speed * delta) * _direction);
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}
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}
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private void _on_visible_on_screen_notifier_2d_screen_exited()
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{
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Debug.WriteLine("Destroy bullet out of screen");
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QueueFree();
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}
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}
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}
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@ -42,6 +42,7 @@ public partial class PlayerMovement : CharacterBody2D
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{
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{
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if (Input.IsActionJustPressed("shoot"))
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if (Input.IsActionJustPressed("shoot"))
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{
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{
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Debug.WriteLine("Shoot");
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Bullet bullet = BulletScene.Instantiate<Bullet>();
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Bullet bullet = BulletScene.Instantiate<Bullet>();
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Owner.AddChild(bullet);
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Owner.AddChild(bullet);
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bullet.Transform = Muzzle.GlobalTransform;
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bullet.Transform = Muzzle.GlobalTransform;
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BIN
Sprites/Reisen.aseprite
(Stored with Git LFS)
Normal file
BIN
Sprites/Reisen.aseprite
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Sprites/Reisen.png
(Stored with Git LFS)
Normal file
BIN
Sprites/Reisen.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
Sprites/Reisen.png.import
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34
Sprites/Reisen.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b4ynnb14mb4uq"
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path="res://.godot/imported/Reisen.png-8f337c31d7f03a02d98c68db42ec7137.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Reisen.png"
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dest_files=["res://.godot/imported/Reisen.png-8f337c31d7f03a02d98c68db42ec7137.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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