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3 changed files with 48 additions and 25 deletions
58
.vscode/launch.json
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58
.vscode/launch.json
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"version": "2.0.0",
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"configurations": [
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{
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"name": "Launch Project",
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"type": "cppvsdbg",
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"name": "Play in Editor",
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"type": "godot-mono",
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"mode": "playInEditor",
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"request": "launch"
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},
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{
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"name": "Launch",
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"type": "godot-mono",
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"request": "launch",
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"program": "${workspaceFolder}/bin/godot.windows.editor.dev.x86_64.exe",
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// Change the arguments below for the project you want to test with.
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// To run the project instead of editing it, remove the "--editor" argument.
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"args": [ "--editor", "--path", "path-to-your-godot-project-folder" ],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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"console": "internalConsole",
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"visualizerFile": "${workspaceFolder}/platform/windows/godot.natvis",
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"preLaunchTask": "build"
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}
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"mode": "executable",
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"preLaunchTask": "build",
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"executable": "F:/Apps/Godot_v4.2.1-stable_mono_win64/Godot_v4.2.1-stable_mono_win64.exe",
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// See which arguments are available here:
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// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
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"executableArguments": [
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"--path",
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"${workspaceRoot}"
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]
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},
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{
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"name": "Launch (Select Scene)",
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"type": "godot-mono",
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"request": "launch",
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"mode": "executable",
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"preLaunchTask": "build",
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"executable": "F:/Apps/Godot_v4.2.1-stable_mono_win64/Godot_v4.2.1-stable_mono_win64.exe",
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// See which arguments are available here:
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// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
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"executableArguments": [
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"--path",
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"${workspaceRoot}",
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"${command:SelectLaunchScene}"
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]
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},
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{
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"name": "Attach",
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"type": "godot-mono",
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"request": "attach",
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"address": "localhost",
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"port": 23685
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}
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]
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}
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