Did something to bullet

This commit is contained in:
Marco Giacomelli 2024-02-28 17:26:39 +01:00
commit 6cce37570c
3 changed files with 48 additions and 25 deletions

58
.vscode/launch.json vendored
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@ -1,23 +1,47 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"version": "2.0.0",
"configurations": [
{
"name": "Launch Project",
"type": "cppvsdbg",
"name": "Play in Editor",
"type": "godot-mono",
"mode": "playInEditor",
"request": "launch"
},
{
"name": "Launch",
"type": "godot-mono",
"request": "launch",
"program": "${workspaceFolder}/bin/godot.windows.editor.dev.x86_64.exe",
// Change the arguments below for the project you want to test with.
// To run the project instead of editing it, remove the "--editor" argument.
"args": [ "--editor", "--path", "path-to-your-godot-project-folder" ],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"console": "internalConsole",
"visualizerFile": "${workspaceFolder}/platform/windows/godot.natvis",
"preLaunchTask": "build"
}
"mode": "executable",
"preLaunchTask": "build",
"executable": "F:/Apps/Godot_v4.2.1-stable_mono_win64/Godot_v4.2.1-stable_mono_win64.exe",
// See which arguments are available here:
// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
"executableArguments": [
"--path",
"${workspaceRoot}"
]
},
{
"name": "Launch (Select Scene)",
"type": "godot-mono",
"request": "launch",
"mode": "executable",
"preLaunchTask": "build",
"executable": "F:/Apps/Godot_v4.2.1-stable_mono_win64/Godot_v4.2.1-stable_mono_win64.exe",
// See which arguments are available here:
// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
"executableArguments": [
"--path",
"${workspaceRoot}",
"${command:SelectLaunchScene}"
]
},
{
"name": "Attach",
"type": "godot-mono",
"request": "attach",
"address": "localhost",
"port": 23685
}
]
}

14
.vscode/tasks.json vendored
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@ -1,16 +1,16 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "build",
"group": "build",
"type": "shell",
"command": "scons",
"command": "F:/Apps/Godot_v4.2.1-stable_mono_win64/Godot_v4.2.1-stable_mono_win64.exe",
"type": "process",
"args": [
// enable for debugging with breakpoints
"dev_build=yes",
"--build-solutions",
"--path",
"${workspaceRoot}",
"--no-window",
"-q"
],
"problemMatcher": "$msCompile"
}

View file

@ -8,7 +8,6 @@ radius = 2.23607
[node name="Bullet" type="Area2D"]
script = ExtResource("1_jvxw3")
Speed = 500.0
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]