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Fixed spawnable enemies alpha
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5 changed files with 252 additions and 162 deletions
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@ -10,7 +10,7 @@ classname = "Enemy"
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base_classes = Array[Resource]([ExtResource("1_f3dmh"), ExtResource("2_foxys")])
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class_properties = {
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"autospawn": true,
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"respource_path": ""
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"resource_path": "resource_path"
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}
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class_property_descriptions = {
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"autospawn": "Whether to spawn automatically or not",
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