Generic marker pickups

This commit is contained in:
Marco 2025-05-01 10:04:15 +02:00
commit 692c33c939
15 changed files with 176 additions and 36 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=158 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=159 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_ksslq"]
@ -92,6 +92,7 @@
[ext_resource type="AudioStream" uid="uid://blohh20jktoyo" path="res://SFX/270641__phantastonia__alarm2.wav" id="79_jn1m0"]
[ext_resource type="PackedScene" uid="uid://dky13otbks8cm" path="res://Scenes/Actors/Thermatron_FSM.tscn" id="80_f37sa"]
[ext_resource type="PackedScene" uid="uid://ihy1ew7bo6no" path="res://Scenes/Items/Yin_Yang_Orb.tscn" id="81_ati1v"]
[ext_resource type="Script" uid="uid://cqoqovfvk83wn" path="res://Scripts/Actors/ItemMarker.cs" id="82_fuaed"]
[ext_resource type="Resource" uid="uid://b0jpn0kkmciuq" path="res://Resources/Music/Overtime_Fairy_Dance.tres" id="82_ksslq"]
[ext_resource type="PackedScene" uid="uid://cvctgw8eo2f7e" path="res://Scenes/Items/SpiderBomb_Pickup.tscn" id="83_jn1m0"]
[ext_resource type="PackedScene" uid="uid://e80xujqyjoh" path="res://Scenes/Props/Box_Vertical.tscn" id="84_bwt6v"]
@ -692,6 +693,30 @@ position = Vector2(-736, -438)
[node name="VendingMachine" parent="Parallax2D/Factory Tilemaps/Debug Room" instance=ExtResource("87_gqbl6")]
position = Vector2(-840, -423)
[node name="AmmoMarker" type="Marker2D" parent="Parallax2D/Factory Tilemaps/Debug Room"]
position = Vector2(-808, -410)
script = ExtResource("82_fuaed")
Item = ExtResource("4_swym2")
AutoSpawn = true
[node name="AmmoMarker2" type="Marker2D" parent="Parallax2D/Factory Tilemaps/Debug Room"]
position = Vector2(-808, -397)
script = ExtResource("82_fuaed")
Item = ExtResource("4_swym2")
AutoSpawn = true
[node name="AmmoMarker3" type="Marker2D" parent="Parallax2D/Factory Tilemaps/Debug Room"]
position = Vector2(-792, -410)
script = ExtResource("82_fuaed")
Item = ExtResource("4_swym2")
AutoSpawn = true
[node name="AmmoMarker4" type="Marker2D" parent="Parallax2D/Factory Tilemaps/Debug Room"]
position = Vector2(-792, -397)
script = ExtResource("82_fuaed")
Item = ExtResource("4_swym2")
AutoSpawn = true
[node name="Part2" type="Node2D" parent="Parallax2D/Factory Tilemaps"]
y_sort_enabled = true
@ -1103,18 +1128,6 @@ label_settings = ExtResource("14_c4c20")
position = Vector2(290, 79)
EnemyData = ExtResource("71_xhinl")
[node name="Ammo1" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-792, -396)
[node name="Ammo2" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-808, -396)
[node name="Ammo3" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-808, -408)
[node name="Ammo4" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-792, -407)
[node name="BossBattleEndScript" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps"]
position = Vector2(-1628.53, -477.628)
script = ExtResource("42_wigyb")