Inventory tutorial

This commit is contained in:
Marco 2025-03-05 15:58:15 +01:00
commit 648ae47147
5 changed files with 44 additions and 9 deletions

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ICE: You can pick up and use other weapons, pick up that repeater with F and then press I to open your inventory and select it.
ICE: Keep in mind that weapons you pick up will use ammo, if you run out you cannot shoot!
ICE: Further in the room you'll see an enemy fairy guard, if they spot you they will chase and shoot you, but they are pretty dumb and if you outrun them they'll forget about you.
ICE: Shoot that guard to proceed.

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uid://d1tr2afu7sb2m

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@ -24,7 +24,7 @@ animations = [{
size = Vector2(14, 28)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(12, 24)
size = Vector2(12, 15)
[node name="Vertical Box" type="Area2D" groups=["Destroyable"]]
y_sort_enabled = true
@ -54,5 +54,5 @@ collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
position = Vector2(0, 1.5)
shape = SubResource("RectangleShape2D_ss2y0")

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@ -58,6 +58,7 @@ directories/dtl_directory={
"tutorial_cameras": "res://Dialogue/Timelines/Tutorial/tutorial_cameras.dtl",
"tutorial_gun": "res://Dialogue/Timelines/Tutorial/tutorial_gun.dtl",
"tutorial_intro": "res://Dialogue/Timelines/Tutorial/tutorial_intro.dtl",
"tutorial_repeater": "res://Dialogue/Timelines/Tutorial/tutorial_repeater.dtl",
"tutorial_switch": "res://Dialogue/Timelines/Tutorial/tutorial_switch.dtl",
"tutorial_teleporter_1": "res://Dialogue/Timelines/Tutorial/tutorial_teleporter_1.dtl",
"tutorial_teleporter_2": "res://Dialogue/Timelines/Tutorial/tutorial_teleporter_2.dtl"