Fixed hud items display

This commit is contained in:
Marco 2025-08-25 08:51:47 +02:00
commit 646ca20544
2 changed files with 4 additions and 5 deletions

View file

@ -36,11 +36,11 @@ SpawnMarkers = Dictionary[int, NodePath]({
})
PlayerParentNode = NodePath("..")
[node name="HUD" parent="GameController" instance=ExtResource("4_dhiwy")]
[node name="InventoryManager" type="Node" parent="GameController"]
script = ExtResource("5_nv8if")
[node name="HUD" parent="GameController" instance=ExtResource("4_dhiwy")]
[node name="AlarmManager" type="Node" parent="GameController"]
script = ExtResource("6_cuqta")
AlarmSound = ExtResource("7_xbksb")
@ -95,7 +95,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79.0827, 0, -7.26996)
layer = -100
[node name="TextureRect" type="TextureRect" parent="CanvasLayer"]
anchors_preset = -1
offset_right = 319.0
offset_bottom = 181.0
texture = ExtResource("12_b1fwp")