Fixed hud items display

This commit is contained in:
Marco 2025-08-25 08:51:47 +02:00
commit 646ca20544
2 changed files with 4 additions and 5 deletions

View file

@ -26,11 +26,11 @@ SpawnMarkers = Dictionary[int, NodePath]({
})
PlayerParentNode = NodePath("..")
[node name="HUD" parent="GameController" instance=ExtResource("2_itd0i")]
[node name="InventoryManager" type="Node" parent="GameController"]
script = ExtResource("3_itd0i")
[node name="HUD" parent="GameController" instance=ExtResource("2_itd0i")]
[node name="AlarmManager" type="Node" parent="GameController"]
script = ExtResource("6_w4wji")
AlarmSound = ExtResource("7_5vm3d")