session settings

This commit is contained in:
Maddo 2025-02-27 08:37:55 +01:00
commit 62aae84e8f
9 changed files with 37 additions and 1 deletions

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@ -5,6 +5,7 @@ using System.Threading.Tasks;
using Cirno.Scripts;
using Cirno.Scripts.Resources;
using Godot.Collections;
using Cirno.Scripts.Utils;
public partial class GameManager : Node2D
{
@ -99,7 +100,10 @@ public partial class GameManager : Node2D
MapStartData = mapStartData;
StartingEquipment.AddRange(mapStartData.StartingEquipment);
}
public void ApplySessionState(SessionSettings settings)
{
}