Post-launch fixes

This commit is contained in:
Marco 2025-05-02 18:12:33 +02:00
commit 62751a66e6
7 changed files with 21 additions and 16 deletions

View file

@ -141,7 +141,7 @@ public partial class PlayerWeaponProvider : Node2D
{
if (startingItem is null)
{
GD.Print($"Could not spawn weapon {startingItem.ItemKey} was not in the inventory.");
GD.Print($"Could not spawn weapon was not in the inventory.");
return null;
}