Alarm box

This commit is contained in:
Marco 2025-02-04 13:22:05 +01:00
commit 60dad2d002
15 changed files with 581 additions and 401 deletions

View file

@ -17,8 +17,12 @@ public partial class GameManager : Node2D
public Marker2D PlayerSpawnMarker { get; set; }
private InventoryManager _inventoryManager { get; set; }
private AlarmManager _alarmManager { get; set; }
public InventoryManager Inventory => _inventoryManager;
public AlarmManager AlarmManager => _alarmManager;
private Node2D _bulletsContainer;
public Node2D BulletsContainer => _bulletsContainer;
@ -31,6 +35,8 @@ public partial class GameManager : Node2D
_inventoryManager = GetNode<InventoryManager>("InventoryManager");
_alarmManager = GetNode<AlarmManager>("AlarmManager");
SpawnBulletsContainer();
if (PlayerSpawnMarker != null)