Sound effects

This commit is contained in:
MaddoScientisto 2025-03-01 23:46:25 +01:00
commit 60ab375572
41 changed files with 504 additions and 15 deletions

View file

@ -27,6 +27,6 @@ color_ramp = SubResource("GradientTexture1D_b2evf")
[node name="Explosion" type="GPUParticles2D"]
emitting = false
amount = 20
process_material = SubResource("ParticleProcessMaterial_4vw6r")
one_shot = true
explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_4vw6r")