Revert "Updated to godot 4.5 beta"

This reverts commit fae0e961d7.
This commit is contained in:
Marco 2025-07-01 09:20:48 +02:00
commit 5ef3e64413
42 changed files with 1306 additions and 900 deletions

View file

@ -10,22 +10,34 @@
[sub_resource type="Resource" id="Resource_xfnue"]
script = ExtResource("2_mi6hp")
relativeTargetPosition = Vector2(-4, 0)
moveDuration = 2.0
RelativeToPlayer = true
transitionType = 0
easeType = 2
WaitForCompletion = false
metadata/_custom_type_script = "uid://fo8sf11p058s"
[sub_resource type="Resource" id="Resource_lrsat"]
script = ExtResource("2_mi6hp")
relativeTargetPosition = Vector2(0, 0)
moveDuration = 1.0
RelativeToPlayer = false
transitionType = 0
easeType = 2
WaitForCompletion = true
metadata/_custom_type_script = "uid://fo8sf11p058s"
[sub_resource type="Resource" id="Resource_0t311"]
script = ExtResource("6_xfnue")
SecondsToWait = 2.0
WaitForCompletion = true
metadata/_custom_type_script = "uid://cg7gi3tva4gvw"
[sub_resource type="Resource" id="Resource_l0s11"]
script = ExtResource("1_k3wbt")
PhaseName = ""
Threshold = 0
PlayAnimation = false
Patterns = Array[Object]([SubResource("Resource_xfnue"), ExtResource("3_ovn8y"), SubResource("Resource_lrsat"), ExtResource("5_mi6hp"), SubResource("Resource_0t311")])
metadata/_custom_type_script = "uid://cdd6q2h0t1hhq"