Noisy textures for boxes and tables

This commit is contained in:
Marco 2025-08-07 12:12:30 +02:00
commit 5e3ccf3b99
37 changed files with 314 additions and 23 deletions

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/Table.gltf-19be9e963c6115c034bbead70b9391cb.s
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

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3D/BlockbenchModels/Table/Table_0.png (Stored with Git LFS)

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@ -8,7 +8,7 @@ metadata={
"vram_texture": false
}
generator_parameters={
"md5": "c0e1be36a64e50b3ad6f079df31a300e"
"md5": "c50ce11b04fa5106853816fa6312d538"
}
[deps]
@ -21,6 +21,8 @@ dest_files=["res://.godot/imported/Table_0.png-4c039e026c37ac1b7902b0845dd33990.
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -28,6 +30,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

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3D/BlockbenchModels/Table/Table_Texture_Noisy.png (Stored with Git LFS) Normal file

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@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://djhlqqfhdptrk"
path="res://.godot/imported/Table_Texture_Noisy.png-b241a8421e5be42c9e97c25ed252b7ce.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://3D/BlockbenchModels/Table/Table_Texture_Noisy.png"
dest_files=["res://.godot/imported/Table_Texture_Noisy.png-b241a8421e5be42c9e97c25ed252b7ce.ctex"]
[params]
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0