room positioning and door generator

This commit is contained in:
Marco 2025-04-11 18:39:39 +02:00
commit 5bfffc22ad
19 changed files with 571 additions and 17 deletions

View file

@ -9,7 +9,9 @@
[resource]
script = ExtResource("5_myanx")
RoomName = &"Test2"
Type = 1
ScenePath = &"uid://dcxrdhq1yw5c7"
Size = Vector2(20, 10)
Size = Vector2i(1, 1)
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
SpawnableEnemies = Array[Object]([ExtResource("1_1ns8k"), ExtResource("2_8dyfa"), ExtResource("3_3kq4c"), ExtResource("4_010mx")])
metadata/_custom_type_script = "uid://bl2ne8w12e3a"