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room positioning and door generator
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19 changed files with 571 additions and 17 deletions
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@ -9,7 +9,9 @@
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[resource]
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script = ExtResource("1_keg4c")
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RoomName = &"Test"
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Type = 1
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ScenePath = &"uid://da7hmajaaiohm"
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Size = Vector2(20, 10)
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Size = Vector2i(1, 1)
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DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
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SpawnableEnemies = Array[Object]([ExtResource("1_qx515"), ExtResource("2_46i28"), ExtResource("3_g4rpe"), ExtResource("4_wvuta")])
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metadata/_custom_type_script = "uid://bl2ne8w12e3a"
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