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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Enemies balance
This commit is contained in:
parent
15cb0f2ad0
commit
5ada2ea044
6 changed files with 51 additions and 10 deletions
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@ -8,11 +8,12 @@ script = ExtResource("1_o3tyw")
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BulletScene = ExtResource("1_vsj6i")
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BulletSpeed = 80.0
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Direction = Vector2(1, 0)
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BulletDamage = 8.0
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BulletDamage = 12.0
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LifeTime = 10.0
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DestroyOnCollision = true
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Owner = 2
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DamageType = 0
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RotateSprite = false
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Controllable = false
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Grazeable = true
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GrazeValue = 0.2
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20
Resources/Bullets/simple_enemy_bullet_big.tres
Normal file
20
Resources/Bullets/simple_enemy_bullet_big.tres
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@ -0,0 +1,20 @@
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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bpc2kyft8q2qq"]
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[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_qhpt3"]
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[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_h8sxi"]
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[resource]
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script = ExtResource("2_h8sxi")
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BulletScene = ExtResource("1_qhpt3")
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BulletSpeed = 70.0
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Direction = Vector2(1, 0)
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BulletDamage = 12.0
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LifeTime = 10.0
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DestroyOnCollision = true
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Owner = 2
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DamageType = 0
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RotateSprite = false
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Controllable = false
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Grazeable = true
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GrazeValue = 0.2
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TimeModifiers = null
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@ -7,7 +7,7 @@
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[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="4_78cwo"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="5_0pbok"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_bun8b"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_xlxdc"]
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[ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="7_u7yd8"]
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[sub_resource type="Resource" id="Resource_c8nix"]
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script = ExtResource("2_ivudp")
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@ -46,7 +46,7 @@ EnemyKey = &"FAIRY_GUARD"
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PrefabPath = &"uid://bb32f4p5e671j"
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MaxHealth = 10.0
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MovementSpeed = 40.0
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Weapon = ExtResource("7_xlxdc")
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Weapon = ExtResource("7_u7yd8")
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LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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MotivationReward = 4.0
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PlayerDetectionRange = 90.0
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://cfdvg162u65sr"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_f3huq"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_filx8"]
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[ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="2_f3huq"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_x8scf"]
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[resource]
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@ -11,7 +11,7 @@ EnemyKey = &"ROBOT_1"
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PrefabPath = &"uid://dky13otbks8cm"
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MaxHealth = 16.0
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MovementSpeed = 38.0
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Weapon = ExtResource("7_filx8")
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Weapon = ExtResource("2_f3huq")
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LootDrops = Array[ExtResource("1_f3huq")]([])
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MotivationReward = 4.0
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PlayerDetectionRange = 90.0
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@ -7,14 +7,14 @@
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script = ExtResource("2_gblpw")
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Name = &"Enemy Shotgun"
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BulletData = ExtResource("1_gd1fn")
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RateOfFire = 0.3
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RateOfFire = 1.2
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BulletCapacity = 4
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ReloadTime = 1.0
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ReloadTime = 2.0
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AutoReload = true
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InfiniteAmmo = true
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BulletsPerShot = 2
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SpreadAngle = 20.0
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RandomSpread = 0.0
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ItemKey = null
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AmmoKey = null
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BulletsPerShot = 5
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SpreadAngle = 30.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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20
Resources/Weapons/EnemyWeapon_Big.tres
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20
Resources/Weapons/EnemyWeapon_Big.tres
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@ -0,0 +1,20 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://b54lru8ulinjl"]
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[ext_resource type="Resource" uid="uid://bpc2kyft8q2qq" path="res://Resources/Bullets/simple_enemy_bullet_big.tres" id="1_gww1w"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_w71lp"]
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[resource]
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script = ExtResource("2_w71lp")
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Name = null
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BulletData = ExtResource("1_gww1w")
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RateOfFire = 0.6
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BulletCapacity = 4
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ReloadTime = 1.0
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = null
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AmmoKey = null
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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