Navigation and shooting modules

This commit is contained in:
Marco 2025-03-20 19:28:40 +01:00
commit 5a6d31e2f0
8 changed files with 229 additions and 11 deletions

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@ -45,8 +45,10 @@ EnemyName = &"Fairy"
EnemyKey = &"FAIRY_BASE"
PrefabPath = &"res://Scenes/Actors/Fairy_New.tscn"
MaxHealth = 2.0
MovementSpeed = 20.0
Weapon = ExtResource("7_xkg5o")
LootDrops = Array[Object]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
PlayerDetectionRange = 90.0
AlarmReactRange = 300.0
PlayerDisengageRange = 200.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"