This commit is contained in:
Marco 2025-03-04 17:50:16 +01:00
commit 5a09b7fcd1
18 changed files with 229 additions and 3 deletions

View file

@ -0,0 +1,11 @@
using System.Collections.Generic;
using Godot;
namespace Cirno.Scripts.Components.FSM;
public partial class NewPlayerStateMachine : StateMachineBase<PlayerState, CharacterBody2D>
{
[Export] public override PlayerState InitialState { get; protected set; } = PlayerState.Init;
}