Random rooms

This commit is contained in:
Marco 2025-04-11 15:53:59 +02:00
commit 59f98ebf0e
13 changed files with 121 additions and 29 deletions

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=13 format=3 uid="uid://bf1kqr3o6r6d4"]
[gd_scene load_steps=14 format=3 uid="uid://bf1kqr3o6r6d4"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_wbqvu"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_3fyis"]
[ext_resource type="Resource" uid="uid://6ek4lmtuij4t" path="res://Resources/Maps/Roguelite.tres" id="2_k5t51"]
[ext_resource type="Script" uid="uid://bt2qjgnf1wc2r" path="res://Scripts/Controllers/RogueliteRoomManager.cs" id="4_jtlua"]
[ext_resource type="Resource" uid="uid://b5x83li01qrav" path="res://Resources/RogueliteMaps/TestRGMap.tres" id="5_gwtv6"]
[ext_resource type="Resource" uid="uid://ly8l7asedjpx" path="res://Resources/RogueliteMaps/TestRGMap2.tres" id="6_gwtv6"]
[ext_resource type="Script" uid="uid://cfya7sndh7vy2" path="res://Scenes/CameraController.gd" id="8_y651a"]
[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="9_vhvs2"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="10_6gk3e"]
@ -32,7 +33,7 @@ NavigationRegion = NodePath("NavigationRegion2D")
[node name="Maps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
process_mode = 1
script = ExtResource("4_jtlua")
Rooms = Array[Object]([ExtResource("5_gwtv6")])
Rooms = Array[Object]([ExtResource("5_gwtv6"), ExtResource("6_gwtv6")])
[node name="CameraController" type="Camera2D" parent="."]
process_mode = 1