Random rooms

This commit is contained in:
Marco 2025-04-11 15:53:59 +02:00
commit 59f98ebf0e
13 changed files with 121 additions and 29 deletions

View file

@ -1,10 +1,15 @@
[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=2 format=3 uid="uid://b5x83li01qrav"]
[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=6 format=3 uid="uid://b5x83li01qrav"]
[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="1_keg4c"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="1_qx515"]
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_46i28"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="3_g4rpe"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="4_wvuta"]
[resource]
script = ExtResource("1_keg4c")
RoomName = &"Test"
ScenePath = &"uid://da7hmajaaiohm"
Size = Vector2(20, 10)
SpawnableEnemies = Array[Object]([ExtResource("1_qx515"), ExtResource("2_46i28"), ExtResource("3_g4rpe"), ExtResource("4_wvuta")])
metadata/_custom_type_script = "uid://bl2ne8w12e3a"

View file

@ -0,0 +1,15 @@
[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=6 format=3 uid="uid://ly8l7asedjpx"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="1_1ns8k"]
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_8dyfa"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="3_3kq4c"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="4_010mx"]
[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="5_myanx"]
[resource]
script = ExtResource("5_myanx")
RoomName = &"Test2"
ScenePath = &"uid://dcxrdhq1yw5c7"
Size = Vector2(20, 10)
SpawnableEnemies = Array[Object]([ExtResource("1_1ns8k"), ExtResource("2_8dyfa"), ExtResource("3_3kq4c"), ExtResource("4_010mx")])
metadata/_custom_type_script = "uid://bl2ne8w12e3a"