Dialogue sound effects

This commit is contained in:
Marco 2025-05-22 17:13:43 +02:00
commit 57b393fdcf
19 changed files with 170 additions and 10 deletions

View file

@ -4,8 +4,19 @@
&"_translation_id": "a8",
&"color": Color(0.537255, 0.85098, 0.85098, 1),
&"custom_info": {
"sound_mood_default": "",
"sound_moods": {},
"sound_mood_default": "Mood 1",
"sound_moods": {
"Mood 1": {
"mode": 0,
"name": "Mood 1",
"pitch_base": 1.0,
"pitch_variance": 0.5,
"skip_characters": 4.0,
"sound_path": "res://SFX/Cirno_Speak.wav",
"volume_base": -2.0,
"volume_variance": -2.0
}
},
"style": ""
},
&"default_portrait": "Neutral",

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@ -4,8 +4,19 @@
&"_translation_id": "ac",
&"color": Color(0.254902, 0.529412, 0.568627, 1),
&"custom_info": {
"sound_mood_default": "",
"sound_moods": {},
"sound_mood_default": "Mood 1",
"sound_moods": {
"Mood 1": {
"mode": 0,
"name": "Mood 1",
"pitch_base": 1.0,
"pitch_variance": -0.5,
"skip_characters": 4.0,
"sound_path": "res://SFX/JFXR/Blip_select 18.wav",
"volume_base": -4.0,
"volume_variance": -4.0
}
},
"style": ""
},
&"default_portrait": "Neutral",

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@ -4,8 +4,19 @@
&"_translation_id": "aa",
&"color": Color(1, 1, 1, 1),
&"custom_info": {
"sound_mood_default": "",
"sound_moods": {},
"sound_mood_default": "Mood 1",
"sound_moods": {
"Mood 1": {
"mode": 0,
"name": "Mood 1",
"pitch_base": 1.0,
"pitch_variance": 0.0,
"skip_characters": 0.0,
"sound_path": "res://SFX/JFXR/Blip_select 18.wav",
"volume_base": 0.0,
"volume_variance": 0.0
}
},
"style": "Terminal_Style"
},
&"default_portrait": "",

View file

@ -79,4 +79,4 @@ layer_info = {
}
base_overrides = {}
layers = Array[ExtResource("1_01ap4")]([])
metadata/_latest_layer = ""
metadata/_latest_layer = "12"

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@ -0,0 +1,4 @@
[style name="Terminal_Style"]
computer: From\: J.S.\
Subject\: Pizza\
Asdfg

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@ -0,0 +1 @@
uid://bvitpqedi2ho8

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@ -2,8 +2,8 @@
[ext_resource type="Resource" uid="uid://jh2wkjcvm3yc" path="res://Resources/Bullets/icicle_gun_bullets.tres" id="1_sd6j2"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"]
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="2_r2tre"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sd6j2"]
[ext_resource type="AudioStream" uid="uid://d16xfhll0fujt" path="res://SFX/Ice_Shot.wav" id="3_sd6j2"]
[resource]
script = ExtResource("2_m8dps")
@ -23,4 +23,4 @@ SpreadAngle = 5.0
RandomSpread = 2.5
_rotationOffset = 0.0
ReloadSound = ExtResource("2_sd6j2")
ShootSound = ExtResource("2_r2tre")
ShootSound = ExtResource("3_sd6j2")

BIN
SFX/Cirno_Speak.wav (Stored with Git LFS) Normal file

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://o84bl4vbjyji"
path="res://.godot/imported/Cirno_Speak.wav-d198e55c64c09da50d1267d070ffc47e.sample"
[deps]
source_file="res://SFX/Cirno_Speak.wav"
dest_files=["res://.godot/imported/Cirno_Speak.wav-d198e55c64c09da50d1267d070ffc47e.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
SFX/Ice_Shot.wav (Stored with Git LFS) Normal file

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24
SFX/Ice_Shot.wav.import Normal file
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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://d16xfhll0fujt"
path="res://.godot/imported/Ice_Shot.wav-a4bb718f7446c4fdc69315e70b91c2da.sample"
[deps]
source_file="res://SFX/Ice_Shot.wav"
dest_files=["res://.godot/imported/Ice_Shot.wav-a4bb718f7446c4fdc69315e70b91c2da.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
SFX/JFXR/Blip_select 18.wav (Stored with Git LFS) Normal file

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://hqfsa1ekpnvd"
path="res://.godot/imported/Blip_select 18.wav-953c550a69fcda58e2aa902dfdabccc1.sample"
[deps]
source_file="res://SFX/JFXR/Blip_select 18.wav"
dest_files=["res://.godot/imported/Blip_select 18.wav-953c550a69fcda58e2aa902dfdabccc1.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View file

@ -138,6 +138,17 @@ text = "Sound Effects Volume"
layout_mode = 2
AudioBusName = &"Effects"
[node name="VBoxContainer4" type="VBoxContainer" parent="ScrollContainer/VBoxContainer/GeneralSettings/VolumeContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/GeneralSettings/VolumeContainer/VBoxContainer4"]
layout_mode = 2
text = "Voices Volume"
[node name="SoundSlider" parent="ScrollContainer/VBoxContainer/GeneralSettings/VolumeContainer/VBoxContainer4" instance=ExtResource("6_x23el")]
layout_mode = 2
AudioBusName = &"Voice"
[node name="KeyRemapping" type="VBoxContainer" parent="ScrollContainer/VBoxContainer" node_paths=PackedStringArray("KeysContainer")]
visible = false
layout_mode = 2

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=93 format=4 uid="uid://6a6tjohypmmb"]
[gd_scene load_steps=96 format=4 uid="uid://6a6tjohypmmb"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_t2k72"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_2jsgm"]
@ -49,6 +49,8 @@
[ext_resource type="Script" uid="uid://ddv26x2qilprb" path="res://Scripts/Resources/Events/DialogueStartEvent.cs" id="44_1gtgk"]
[ext_resource type="Script" uid="uid://upq0b4sx7nhw" path="res://Scripts/Misc/CameraTarget.cs" id="44_5t0ab"]
[ext_resource type="LabelSettings" uid="uid://buk3e7bbwmnv1" path="res://Resources/Styles/Hud_Text_Style.tres" id="44_q1ysg"]
[ext_resource type="PackedScene" uid="uid://doqmmuuuprl3s" path="res://Scenes/Interactable/Computer.tscn" id="45_f2fbs"]
[ext_resource type="Script" uid="uid://d0a0o50j82eo6" path="res://Scripts/Activables/ScriptableBase.cs" id="46_dotto"]
[ext_resource type="PackedScene" uid="uid://bmif3jo03yuol" path="res://Scenes/camera_controller.tscn" id="47_nq7r5"]
[sub_resource type="LabelSettings" id="LabelSettings_5j8ks"]
@ -326,6 +328,13 @@ script = ExtResource("44_1gtgk")
TimelineName = &"testbubble"
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_wv8f4"]
resource_local_to_scene = true
script = ExtResource("44_1gtgk")
TimelineName = &"computer_lab_1"
WaitForCompletion = true
metadata/_custom_type_script = "uid://ddv26x2qilprb"
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("NavigationTilemap")]
script = ExtResource("1_t2k72")
MapResource = ExtResource("2_5t0ab")
@ -645,6 +654,16 @@ position = Vector2(400, 316)
scale = Vector2(1.455, 1.455)
Events = Array[ExtResource("13_5t0ab")]([SubResource("Resource_f2fbs")])
[node name="Computer6" parent="Tilemaps/Actors" node_paths=PackedStringArray("Targets") instance=ExtResource("45_f2fbs")]
position = Vector2(184, 261)
Targets = [NodePath("Script2")]
metadata/_edit_group_ = true
[node name="Script2" type="Node2D" parent="Tilemaps/Actors/Computer6"]
position = Vector2(0, 1)
script = ExtResource("46_dotto")
Events = Array[ExtResource("13_5t0ab")]([SubResource("Resource_wv8f4")])
[node name="ReferenceRect" type="ReferenceRect" parent="."]
visible = false
offset_left = -38.0

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@ -53,6 +53,9 @@ public partial class DialogueStarter : ChainActivable
DialogueEndAction();
return true;
}
Hud.Instance?.HideHud();
_dialogic.Connect("timeline_ended", Callable.From(OnTimelineEnded));
var dialogicNode = _dialogic.Call("start", _trackName);
@ -69,6 +72,7 @@ public partial class DialogueStarter : ChainActivable
private void DialogueEndAction()
{
_dialogueActive = false;
Hud.Instance?.HideHud();
_gameManager.ChangeState(GameState.Playing);
ActivateTargets();
// foreach (var activationTarget in _dialogueEndActivationTargets)

View file

@ -142,11 +142,13 @@ public partial class Hud : CanvasLayer
public void ShowHud()
{
_hudInfoPanel.Show();
WeaponContainer.Show();
}
public void HideHud()
{
_hudInfoPanel.Hide();
WeaponContainer.Hide();
}
public void UpdateHealth(float newHealth, float maxHealth)

View file

@ -95,6 +95,7 @@ public partial class OptionsMenu : MenuBase
config.SetValue("Audio", "Master", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Master")));
config.SetValue("Audio", "Music", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Music")));
config.SetValue("Audio", "Effects", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Effects")));
config.SetValue("Audio", "Voice", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Voice")));
config.SetValue("Language", "Language", TranslationServer.GetLocale());
@ -123,6 +124,8 @@ public partial class OptionsMenu : MenuBase
AudioServer.SetBusVolumeLinear(AudioServer.GetBusIndex("Music"), config.GetValue("Audio", "Music", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Music"))).AsSingle());
AudioServer.SetBusVolumeLinear(AudioServer.GetBusIndex("Voice"), config.GetValue("Audio", "Voice", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Voice"))).AsSingle());
TranslationServer.SetLocale(config.GetValue("Language", "Language", "en").ToString());
// Scale mouse

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@ -74,6 +74,7 @@ directories/dtl_directory={
"computer_control_1": "res://Dialogue/Timelines/computer_control_1.dtl",
"computer_goon_cave": "res://Dialogue/Timelines/computer_goon_cave.dtl",
"computer_keycard_room": "res://Dialogue/Timelines/computer_keycard_room.dtl",
"computer_lab_1": "res://Dialogue/Timelines/Level2/computer_lab_1.dtl",
"intro_story": "res://Dialogue/Timelines/intro_story.dtl",
"laser_tutorial": "res://Dialogue/Timelines/laser_tutorial.dtl",
"rumia_defeat": "res://Dialogue/Timelines/rumia_defeat.dtl",
@ -133,6 +134,7 @@ translation/intern/file_mode=0
translation/intern/translation_folder="res://Dialogue/Translations"
translation/id_counter=198
translation/locales=["en", "it"]
audio/type_sound_bus="Voice"
[display]