Room spawn collision prevention

This commit is contained in:
Marco 2025-04-21 12:12:27 +02:00
commit 56094e89a0
2 changed files with 29 additions and 7 deletions

View file

@ -38,7 +38,7 @@ process_mode = 1
y_sort_enabled = true
script = ExtResource("4_jtlua")
Rooms = Array[Object]([ExtResource("5_gwtv6"), ExtResource("6_gwtv6"), ExtResource("7_wbqvu"), ExtResource("8_3fyis"), ExtResource("9_go1yg"), ExtResource("5_pfafs"), ExtResource("11_68lig"), ExtResource("12_83bvc"), ExtResource("13_y651a"), ExtResource("14_vhvs2"), ExtResource("15_6gk3e"), ExtResource("16_4gy5m")])
DungeonLength = 4
DungeonLength = 6
[node name="CameraController" type="Camera2D" parent="."]
process_mode = 1