Implemented battery weapons

This commit is contained in:
Marco 2025-08-13 16:51:56 +02:00
commit 54fa750bca
20 changed files with 372 additions and 264 deletions

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@ -36,6 +36,7 @@ public partial class Shooting : EnemyStateBase3D
//DamageReceiver.HealthProvider.ResourceDepleted += HealthProviderOnResourceDepleted;
EquippedWeapon.WeaponData = Storage.Root.EnemyResource.Weapon;
EquippedWeapon.Init();
_currentStrafeTarget = null;