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Implemented battery weapons
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20 changed files with 372 additions and 264 deletions
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@ -229,7 +229,7 @@ public partial class PlayerWeaponProvider3D : Node
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weapon.WeaponData = startingItem.WeaponData3D;
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weapon.Sprite.Texture = startingItem.InventorySprite;
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weapon.Init();
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this.AddWeapon(weapon);
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return weapon;
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}
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