Implemented battery weapons

This commit is contained in:
Marco 2025-08-13 16:51:56 +02:00
commit 54fa750bca
20 changed files with 372 additions and 264 deletions

View file

@ -202,8 +202,9 @@ collision_mask = 17
script = ExtResource("1_cc7e7")
PlayerFSM = NodePath("StateMachine")
[node name="StateMachine" type="Node" parent="."]
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("Storage")]
script = ExtResource("1_vsywg")
Storage = NodePath("../Storage")
[node name="Init" type="Node" parent="StateMachine"]
script = ExtResource("2_3oyrx")
@ -288,9 +289,10 @@ Deceleration = 20.0
Gravity = -20.0
FallSpeed = 4.0
[node name="Storage" type="Node" parent="." node_paths=PackedStringArray("Root")]
[node name="Storage" type="Node" parent="." node_paths=PackedStringArray("Root", "Shield")]
script = ExtResource("6_habpy")
Root = NodePath("..")
Shield = NodePath("../DamageReceiver/ShieldProvider")
[node name="MouseAimProvider" type="Node3D" parent="."]
script = ExtResource("9_2ffwi")