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Implemented battery weapons
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20 changed files with 372 additions and 264 deletions
20
Resources/Weapons/LaserWeapon_3D.tres
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20
Resources/Weapons/LaserWeapon_3D.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://d2tgk8rnd4sfs"]
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[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_boxvv"]
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[ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_f21bu"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_wga0n"]
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[resource]
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script = ExtResource("4_wga0n")
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Name = &"Laser"
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BulletData = ExtResource("1_boxvv")
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Priority = 1
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AmmoPerShot = 2
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RateOfFire = 0.3000000000029104
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BulletCapacity = 5
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ReloadTime = 0.6000000000058208
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ItemKey = &"LASER_WEAPON"
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AmmoKey = &"SHIELD"
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SpreadAngle = 5.0
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RandomSpread = 2.5
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ShootSound = ExtResource("2_f21bu")
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