Interactable interface

This commit is contained in:
MaddoScientisto 2025-03-09 21:58:25 +01:00
commit 54d9824581
27 changed files with 102 additions and 61 deletions

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@ -13,7 +13,7 @@ public partial class Chest : Interactable
private AnimatedSprite2D _sprite;
public override bool Activate()
public override bool Activate(ActivationType activationType = ActivationType.Toggle)
{
GD.Print("Attempting to open chest");
if (State != ChestState.Closed) return false;