Bullet emitter

This commit is contained in:
Marco 2025-02-23 20:00:01 +01:00
commit 54c8199e8a
7 changed files with 75 additions and 32 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=25 format=4 uid="uid://5klhna6pdpss"]
[gd_scene load_steps=27 format=4 uid="uid://5klhna6pdpss"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_uhxhn"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_afebu"]
@ -10,8 +10,10 @@
[ext_resource type="PackedScene" uid="uid://b0gpbkxdfbnjh" path="res://Scenes/Actors/ForceField_Horizontal.tscn" id="8_5cbgu"]
[ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="8_scbgd"]
[ext_resource type="PackedScene" uid="uid://bc054js8ep2b" path="res://Scenes/Actors/4WayActorEnemyTest.tscn" id="8_vi7eu"]
[ext_resource type="PackedScene" uid="uid://cd36ch65jijg0" path="res://Scenes/Activable/BulletEmitter.tscn" id="9_tniww"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="9_xs7rn"]
[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="10_86lpq"]
[ext_resource type="Resource" uid="uid://bj331rcsq65es" path="res://Resources/Bullets/EmitterTestBullet.tres" id="10_gkpxd"]
[ext_resource type="Script" path="res://Scripts/AlarmManager.cs" id="11_njjjf"]
[ext_resource type="PackedScene" uid="uid://bqjcwxene73l2" path="res://Scenes/Actors/ActorEnemyTest.tscn" id="12_8mkvw"]
[ext_resource type="PackedScene" uid="uid://d1h48wgasakk4" path="res://Scenes/Interactable/alarm_box.tscn" id="14_pr50u"]
@ -68,10 +70,18 @@ position = Vector2(258, 364)
[node name="HorizontalForceField" parent="Tilemaps/Actors" instance=ExtResource("8_5cbgu")]
position = Vector2(15, 304)
[node name="BulletEmitter" parent="Tilemaps/Actors" instance=ExtResource("9_tniww")]
position = Vector2(-17, 411)
BulletResource = ExtResource("10_gkpxd")
[node name="ActorEnemyTest" parent="Tilemaps" node_paths=PackedStringArray("DefeatScript") instance=ExtResource("8_vi7eu")]
position = Vector2(8, 410)
DefeatScript = NodePath("../Actors/HorizontalForceField")
[node name="ControlPad" parent="Tilemaps" node_paths=PackedStringArray("Target") instance=ExtResource("16_ijcqi")]
position = Vector2(55, 368)
Target = NodePath("../Actors/BulletEmitter")
[node name="CameraController" type="Camera2D" parent="."]
script = ExtResource("7_4a7df")
pixel_snap = false