Added reaction time to enemies

This commit is contained in:
Marco 2025-03-25 15:15:04 +01:00
commit 543f5f0d6b
11 changed files with 63 additions and 31 deletions

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@ -97,7 +97,7 @@ public partial class Alert : EnemyStateBase
MoveTowardsPosition(PlayerDetection.LastKnownPlayerPosition.Value);
}
NavigationModule.Move();
NavigationModule.Move(StorageModule.EnemyData.MovementSpeed);
StorageModule.FacingDirection = MainObject.Velocity.SnapToCardinal().Normalized();
}