Added reaction time to enemies

This commit is contained in:
Marco 2025-03-25 15:15:04 +01:00
commit 543f5f0d6b
11 changed files with 63 additions and 31 deletions

View file

@ -52,4 +52,7 @@ PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 300.0
PlayerDisengageRange = 200.0
StrafeSpeed = 25.0
MaxStrafeDistance = 16.0
MinStrafeDistance = 8.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -52,4 +52,7 @@ PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
StrafeSpeed = 25.0
MaxStrafeDistance = 32.0
MinStrafeDistance = 16.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -11,7 +11,12 @@ PrefabPath = &"res://Scenes/Actors/RoamingSusan.tscn"
MaxHealth = 6.0
MovementSpeed = 20.0
Weapon = ExtResource("1_bpaea")
LootDrops = Array[Object]([])
LootDrops = []
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
StrafeSpeed = 25.0
MaxStrafeDistance = 16.0
MinStrafeDistance = 8.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -1,6 +1,5 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://cfdvg162u65sr"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=3 format=3 uid="uid://cfdvg162u65sr"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_f3huq"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_filx8"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_x8scf"]
@ -12,9 +11,12 @@ PrefabPath = &"res://Scenes/Actors/Thermathron.tscn"
MaxHealth = 8.0
MovementSpeed = 38.0
Weapon = ExtResource("7_filx8")
LootDrops = Array[ExtResource("1_f3huq")]([])
LootDrops = []
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
StrafeSpeed = 25.0
MaxStrafeDistance = 0.0
MinStrafeDistance = 0.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -1,6 +1,5 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://ysd6wl2gmdhn"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=3 format=3 uid="uid://ysd6wl2gmdhn"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_sma76"]
[ext_resource type="Resource" uid="uid://dyaxm3st70sh6" path="res://Resources/Weapons/Enemy/TurretWeapon.tres" id="1_yap8t"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="2_sma76"]
@ -12,9 +11,12 @@ PrefabPath = &"res://Scenes/Actors/Turret360.tscn"
MaxHealth = 14.0
MovementSpeed = 0.0
Weapon = ExtResource("1_yap8t")
LootDrops = Array[ExtResource("1_sma76")]([])
LootDrops = []
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
StrafeSpeed = 0.0
MaxStrafeDistance = 0.0
MinStrafeDistance = 0.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"