This commit is contained in:
Marco 2025-03-20 10:01:54 +01:00
commit 53b98bf729

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@ -10,10 +10,10 @@ public partial class HealPercentEffectResource : ItemEffectResource
[Export] public HealEffectResource.HealResourceType ResourceType { get; private set; } = HealEffectResource.HealResourceType.Health; [Export] public HealEffectResource.HealResourceType ResourceType { get; private set; } = HealEffectResource.HealResourceType.Health;
public override IITemEffectMachine Execute(PlayerFSMItemUseModule parent, LootItem item) public override IITemEffectMachine Execute(PlayerFSMItemUseModule parent, LootItem item)
{ {
return new HealPercentEffectmachine(this, parent, item).Execute(); return new HealPercentEffectMachine(this, parent, item).Execute();
} }
public class HealPercentEffectmachine(HealPercentEffectResource resource, PlayerFSMItemUseModule parent, LootItem item) : IITemEffectMachine public class HealPercentEffectMachine(HealPercentEffectResource resource, PlayerFSMItemUseModule parent, LootItem item) : IITemEffectMachine
{ {
public IITemEffectMachine Execute() public IITemEffectMachine Execute()
{ {