Bullet overrides

This commit is contained in:
Marco 2025-03-18 14:58:18 +01:00
commit 533912ba02
6 changed files with 121 additions and 18 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=71 format=4 uid="uid://dqyfnby0t7gu1"]
[gd_scene load_steps=72 format=4 uid="uid://dqyfnby0t7gu1"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_c3v4x"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="3_6314l"]
@ -53,6 +53,7 @@
[ext_resource type="Script" uid="uid://c1gu44a1kkmt1" path="res://Scripts/Actors/ScriptableBulletsEmitter.cs" id="38_m2f1m"]
[ext_resource type="Script" uid="uid://bngko08ho85p6" path="res://Scripts/Resources/BulletScript.cs" id="39_83jc5"]
[ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="39_b0wyy"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="40_4mkc6"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="40_o56je"]
[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="43_b8ffn"]
[ext_resource type="PackedScene" uid="uid://b7gkxlll3b1eg" path="res://Scenes/Activable/FloorEmitter.tscn" id="44_b8ffn"]
@ -96,6 +97,14 @@ burstInterval = 0.5
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("40_4mkc6")]([])
WaitForCompletion = true
metadata/_custom_type_script = "uid://c0ndqalsc4jve"
@ -116,10 +125,18 @@ burstInterval = 0.5
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("40_4mkc6")]([])
WaitForCompletion = true
metadata/_custom_type_script = "uid://c0ndqalsc4jve"
[sub_resource type="Resource" id="Resource_b8ffn"]
[sub_resource type="Resource" id="Resource_64bae"]
resource_local_to_scene = true
script = ExtResource("39_83jc5")
Patterns = Array[Object]([SubResource("Resource_kuo18")])
@ -356,7 +373,7 @@ EmitOnStart = true
[node name="FloorEmitter2" parent="Tilemaps/Actors" instance=ExtResource("44_b8ffn")]
position = Vector2(601, 147)
Script = SubResource("Resource_b8ffn")
Script = SubResource("Resource_64bae")
InvertSignal = true
EmitOnStart = true