Global state singleton

This commit is contained in:
MaddoScientisto 2025-02-20 21:26:51 +01:00
commit 52d5adebcb
7 changed files with 73 additions and 5 deletions

View file

@ -37,7 +37,8 @@ public partial class DebugMenu : Control
private void ButtonOnPressed(string scene)
{
GD.Print("Button was pressed, now what");
GetTree().ChangeSceneToFile(scene);
GlobalState.Instance.GotoScene(scene);
//GetTree().ChangeSceneToFile(scene);
}