Door and forcefield in TB

This commit is contained in:
Marco 2025-06-25 16:52:31 +02:00
commit 52756defba
18 changed files with 880 additions and 628 deletions

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@ -29,6 +29,10 @@ public partial class Switch3D : Interactable3D
public void _func_godot_apply_properties(Dictionary<string, string> props)
{
TargetGroup = props["target"];
if (props.TryGetValue("key", out var prop))
{
RequirementKeys = [prop];
}
//TargetFunc = props["targetfunc"];
//TargetName = props["targetname"];
}