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Door and forcefield in TB
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18 changed files with 880 additions and 628 deletions
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@ -29,6 +29,10 @@ public partial class Switch3D : Interactable3D
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public void _func_godot_apply_properties(Dictionary<string, string> props)
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{
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TargetGroup = props["target"];
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if (props.TryGetValue("key", out var prop))
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{
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RequirementKeys = [prop];
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}
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//TargetFunc = props["targetfunc"];
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//TargetName = props["targetname"];
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}
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