This commit is contained in:
MaddoScientisto 2025-02-25 21:21:07 +01:00
commit 50950f8284
13 changed files with 170 additions and 45 deletions

View file

@ -10,13 +10,17 @@ public partial class MainMenu : Control
[Export]
public string MainMenuScene { get; set; }
[ExportGroup("Debug Menu")]
[Export]
public Control SubMenuHolder { get; set; } = new Control();
[ExportCategory("Music Room")]
[Export]
public PackedScene MusicRoomTemplate { get; set; }
[ExportCategory("Debug Menu")]
[Export]
public PackedScene DebugMenuTemplate { get; set; }
[ExportGroup("Debug Menu")]
[Export]
public Control DebugMenuHolder { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
@ -38,22 +42,50 @@ public partial class MainMenu : Control
private void _on_debug_button_pressed()
{
if (DebugMenuTemplate is null || DebugMenuHolder is null) return;
DebugMenuHolder.Visible = true;
SpawnMenu<DebugMenu>(DebugMenuTemplate, SubMenuHolder);
// if (DebugMenuTemplate is null || DebugMenuHolder is null) return;
// DebugMenuHolder.Visible = true;
var children = DebugMenuHolder.GetChildren();
// var children = DebugMenuHolder.GetChildren();
// foreach (var child in children)
// {
// child.QueueFree();
// }
// var menu = DebugMenuTemplate.Instantiate<DebugMenu>();
// DebugMenuHolder.CallDeferred("add_child", menu);
// menu.DebugMenuClosed += () =>
// {
// DebugMenuHolder.Visible = false;
// };
}
private void _on_music_room_button_pressed()
{
SpawnMenu<MusicRoom>(MusicRoomTemplate, SubMenuHolder);
}
private void SpawnMenu<T>(PackedScene template, Control holder) where T : MenuBase
{
if (template is null || holder is null) return;
holder.Visible = true;
var children = holder.GetChildren();
foreach (var child in children)
{
child.QueueFree();
}
var menu = DebugMenuTemplate.Instantiate<DebugMenu>();
var menu = template.Instantiate<T>();
DebugMenuHolder.CallDeferred("add_child", menu);
holder.CallDeferred("add_child", menu);
menu.DebugMenuClosed += () =>
menu.MenuClosed += () =>
{
DebugMenuHolder.Visible = false;
holder.Visible = false;
};
}