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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Camera 2D
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parent
bee29ba9ea
commit
4cb902053d
18 changed files with 791 additions and 24 deletions
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@ -1,16 +1,18 @@
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[gd_scene load_steps=20 format=3 uid="uid://bghghp5ep4w2j"]
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[gd_scene load_steps=22 format=3 uid="uid://bghghp5ep4w2j"]
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[ext_resource type="Script" path="res://Scripts/PlayerMovement.cs" id="1_m27vu"]
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[ext_resource type="Texture2D" uid="uid://la06powu57hu" path="res://Sprites/Cirno_Big.png" id="2_bwf6x"]
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[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/bullet.tscn" id="2_ov36d"]
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[ext_resource type="Script" path="res://addons/smoothing/smoothing_2d.gd" id="4_j4xhu"]
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[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="5_cxvyt"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ai4rh"]
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size = Vector2(6, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_omx2u"]
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atlas = ExtResource("2_bwf6x")
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region = Rect2(0, 0, 8, 16)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ai4rh"]
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size = Vector2(6, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_pdst4"]
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atlas = ExtResource("2_bwf6x")
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region = Rect2(0, 0, 8, 16)
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@ -139,7 +141,19 @@ BulletScene = ExtResource("2_ov36d")
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Muzzle = NodePath("Muzzle")
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_ai4rh")
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[node name="Muzzle" type="Marker2D" parent="."]
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position = Vector2(5, 0)
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[node name="Node2D" type="Node2D" parent="."]
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[node name="Smoothing2D" type="Node2D" parent="."]
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script = ExtResource("4_j4xhu")
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flags = 55
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[node name="Sprite2D" type="Sprite2D" parent="Smoothing2D"]
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visible = false
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scale = Vector2(2.5, 1.75)
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texture = SubResource("AtlasTexture_omx2u")
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@ -147,15 +161,10 @@ hframes = 3
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vframes = 4
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frame = 1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_ai4rh")
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[node name="CameraTarget" type="Node2D" parent="Smoothing2D"]
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script = ExtResource("5_cxvyt")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Smoothing2D"]
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y_sort_enabled = true
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sprite_frames = SubResource("SpriteFrames_q0rt3")
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animation = &"walk_left"
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[node name="Muzzle" type="Marker2D" parent="."]
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position = Vector2(5, 0)
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[node name="Node2D" type="Node2D" parent="."]
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