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Spawn markers in level
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parent
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commit
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18 changed files with 335 additions and 197 deletions
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@ -0,0 +1,24 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=4 format=3 uid="uid://cmdgqpq5e1duq"]
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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_prigk"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_v787f"]
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[ext_resource type="Script" uid="uid://csruxpdnpj18r" path="res://Scripts/Actors/3D/PlayerStartMarker3D.cs" id="3_cr881"]
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[resource]
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script = ExtResource("1_prigk")
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script_class = ExtResource("3_cr881")
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classname = "marker_spawn"
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description = "Spawn Marker"
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base_classes = Array[Resource]([ExtResource("1_v787f")])
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class_properties = {
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"id": 0
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}
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class_property_descriptions = {
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"id": "The ID of the marker"
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}
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meta_properties = {
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"color": Color(0.8, 0.8, 0.8, 1),
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"size": AABB(-4, -4, -8, 4, 4, 8)
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}
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node_class = "Marker3D"
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metadata/_custom_type_script = "uid://cxsqwtsqd8w33"
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