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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Added map
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parent
46c433e5f7
commit
4aa7a8322c
8 changed files with 182 additions and 31 deletions
97
Scenes/Maps/RogueliteMaps/Factory_Vertical_Corridor.tscn
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97
Scenes/Maps/RogueliteMaps/Factory_Vertical_Corridor.tscn
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File diff suppressed because one or more lines are too long
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@ -1,9 +1,13 @@
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[gd_scene load_steps=7 format=4 uid="uid://ss7hm1utnvn1"]
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[gd_scene load_steps=12 format=4 uid="uid://ss7hm1utnvn1"]
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[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_g0xrw"]
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[ext_resource type="Resource" uid="uid://cmgiqsmujujss" path="res://Resources/RogueliteMaps/TestMapLongX3.tres" id="2_g0xrw"]
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[ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="5_85rbs"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_bsrt7"]
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[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="6_5pc34"]
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[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_mr604"]
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[ext_resource type="Script" uid="uid://umyqgyxjiaig" path="res://Scripts/Actors/ChestMarker.cs" id="7_keuv2"]
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[ext_resource type="Texture2D" uid="uid://qeh4ai8h6sw5" path="res://Sprites/Chest.png" id="8_bsrt7"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
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vertices = PackedVector2Array(166, 58, 294, 58, 294, 454, 166, 454, 166, 470, 154, 470, 154, 454, 154, 58, 26, 454, 26, 58, 166, 10, 154, 10)
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@ -15,6 +19,10 @@ source_geometry_mode = 1
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_g0xrw"]
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size = Vector2(272, 406)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mr604"]
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atlas = ExtResource("8_bsrt7")
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region = Rect2(0, 0, 16, 16)
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[node name="Map" type="Node2D" node_paths=PackedStringArray("RoomClearActivation")]
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process_mode = 1
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script = ExtResource("1_g0xrw")
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@ -47,14 +55,10 @@ metadata/_edit_lock_ = true
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[node name="EnemySpawners" type="Node2D" parent="."]
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[node name="RogueliteEnemySpawner" type="Marker2D" parent="EnemySpawners"]
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position = Vector2(57, 67)
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[node name="RogueliteEnemySpawner2" type="Marker2D" parent="EnemySpawners"]
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position = Vector2(82, 185)
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[node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"]
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position = Vector2(261, 248)
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[node name="RogueliteEnemySpawner6" type="Marker2D" parent="EnemySpawners"]
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position = Vector2(99, 118)
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script = ExtResource("5_85rbs")
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Enemy = ExtResource("6_5pc34")
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[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
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visible = false
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@ -70,4 +74,24 @@ collision_mask = 2
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position = Vector2(162, 255)
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shape = SubResource("RectangleShape2D_g0xrw")
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[node name="Features" type="Node2D" parent="."]
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[node name="Chest" type="Marker2D" parent="Features"]
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position = Vector2(234, 295)
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script = ExtResource("7_keuv2")
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MarkerTexture = SubResource("AtlasTexture_mr604")
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SpawnChance = 10.0
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[node name="Chest2" type="Marker2D" parent="Features"]
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position = Vector2(266, 135)
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script = ExtResource("7_keuv2")
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MarkerTexture = SubResource("AtlasTexture_mr604")
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SpawnChance = 10.0
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[node name="Chest3" type="Marker2D" parent="Features"]
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position = Vector2(50, 176)
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script = ExtResource("7_keuv2")
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MarkerTexture = SubResource("AtlasTexture_mr604")
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SpawnChance = 10.0
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[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]
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