Auto Pickup

This commit is contained in:
Marco 2025-03-28 15:38:55 +01:00
commit 488d02ef81
24 changed files with 148 additions and 19 deletions

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=8 format=3 uid="uid://b2tihw3iawd2l"]
[gd_scene load_steps=7 format=3 uid="uid://b2tihw3iawd2l"]
[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_j5s0a"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_4oifc"]
[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="3_dqwsj"]
[ext_resource type="Texture2D" uid="uid://dlkqy5jgchwy" path="res://Sprites/Items/Heart_Pickup.png" id="4_iu1v6"]
@ -26,10 +25,12 @@ animations = [{
collision_layer = 4
collision_mask = 2
script = ExtResource("1_j5s0a")
LootTable = Array[ExtResource("2_4oifc")]([ExtResource("3_dqwsj")])
LootTable = [ExtResource("3_dqwsj")]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6vv2s")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_f6vxc")
[connection signal="area_entered" from="." to="." method="_on_area_entered"]