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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Activable spawners
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parent
0b28127970
commit
467fb5be9d
10 changed files with 427 additions and 397 deletions
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@ -2175,7 +2175,7 @@
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// entity 108
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// entity 108
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{
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{
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"classname" "marker_spawn_enemy"
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"classname" "marker_spawn_enemy"
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"origin" "84 12 22"
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"origin" "164 56 22"
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"resource_path" "res://Resources/Enemies/Fairy_Guard_3D.tres"
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"resource_path" "res://Resources/Enemies/Fairy_Guard_3D.tres"
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}
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}
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// entity 109
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// entity 109
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@ -2184,6 +2184,7 @@
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"origin" "48 128 26"
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"origin" "48 128 26"
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"resource_path" "res://Resources/Enemies/Fairy_Guard_3D.tres"
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"resource_path" "res://Resources/Enemies/Fairy_Guard_3D.tres"
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"autospawn" "0"
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"autospawn" "0"
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"targetname" "camera_1"
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}
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}
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// entity 110
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// entity 110
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{
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{
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@ -2204,12 +2205,12 @@
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"activationtype" "Open"
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"activationtype" "Open"
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// brush 0
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// brush 0
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{
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{
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( 32 -8 16 ) ( 32 -7 16 ) ( 32 -8 17 ) special/trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
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( 32 -12 16 ) ( 32 -11 16 ) ( 32 -12 17 ) special/trigger [ 0 -1 0 -4 ] [ 0 0 -1 0 ] 90 1 1
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( 32 -8 16 ) ( 32 -8 17 ) ( 33 -8 16 ) special/trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
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( 32 -12 16 ) ( 32 -12 17 ) ( 33 -12 16 ) special/trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
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( 32 -8 16 ) ( 33 -8 16 ) ( 32 -7 16 ) special/trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
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( 32 -12 16 ) ( 33 -12 16 ) ( 32 -11 16 ) special/trigger [ -1 0 0 0 ] [ 0 -1 0 -4 ] 90 1 1
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( 96 32 28 ) ( 96 33 28 ) ( 97 32 28 ) special/trigger [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1
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( 96 28 28 ) ( 96 29 28 ) ( 97 28 28 ) special/trigger [ 1 0 0 0 ] [ 0 -1 0 -4 ] 0 1 1
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( 96 32 20 ) ( 97 32 20 ) ( 96 32 21 ) special/trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
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( 96 28 20 ) ( 97 28 20 ) ( 96 28 21 ) special/trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
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( 96 32 20 ) ( 96 32 21 ) ( 96 33 20 ) special/trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
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( 96 28 20 ) ( 96 28 21 ) ( 96 29 20 ) special/trigger [ 0 1 0 4 ] [ 0 0 -1 0 ] 90 1 1
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}
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}
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}
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}
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// entity 113
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// entity 113
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@ -2218,3 +2219,9 @@
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"origin" "152 -56 32"
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"origin" "152 -56 32"
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"angles" "0 90 0"
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"angles" "0 90 0"
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}
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}
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// entity 114
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{
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"classname" "marker_spawn_enemy"
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"origin" "132 144 22"
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"resource_path" "res://Resources/Enemies/Fairy_Guard_3D.tres"
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}
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://cd8kf5wey5n8n"]
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://cd8kf5wey5n8n"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_yd0db"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_yd0db"]
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[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_n1lol"]
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[ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_yd0db"]
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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="3_rwtar"]
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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="3_rwtar"]
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[ext_resource type="Script" uid="uid://00rbjdb4mnb0" path="res://Scripts/Actors/EnemyMarker3D.cs" id="4_7cqxf"]
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[ext_resource type="Script" uid="uid://00rbjdb4mnb0" path="res://Scripts/Actors/EnemyMarker3D.cs" id="4_7cqxf"]
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@ -12,7 +12,7 @@ apply_rotation_on_map_build = false
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apply_scale_on_map_build = false
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apply_scale_on_map_build = false
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classname = "marker_spawn_enemy"
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classname = "marker_spawn_enemy"
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description = "Enemy Spawn Marker"
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description = "Enemy Spawn Marker"
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base_classes = Array[Resource]([ExtResource("1_yd0db"), ExtResource("2_n1lol")])
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base_classes = Array[Resource]([ExtResource("1_yd0db"), ExtResource("2_yd0db")])
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class_properties = {
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class_properties = {
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"autospawn": true,
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"autospawn": true,
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"resource_path": ""
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"resource_path": ""
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File diff suppressed because one or more lines are too long
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@ -62,10 +62,10 @@ public partial class ForceField3D : AnimatableBody3D, IActivable
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this.Activate();
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this.Activate();
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}
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}
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public void _func_godot_apply_properties(Dictionary props)
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public void _func_godot_apply_properties(Dictionary<string, Variant> props)
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{
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{
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TargetName = (string)props["targetname"];
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TargetName = props["targetname"].AsStringName();
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StartActive = (bool)props["startenabled"];
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StartActive = props["startenabled"].AsBool();
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}
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}
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public override void _Ready()
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public override void _Ready()
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@ -53,6 +53,8 @@ public partial class EnemyMarker3D : PreviewMarker3D, IActivable
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private EnemyProxy3D _spawnedEnemy;
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private EnemyProxy3D _spawnedEnemy;
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[Export] public StringName TargetName { get; set; }
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public void _func_godot_apply_properties(Dictionary<string, Variant> props)
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public void _func_godot_apply_properties(Dictionary<string, Variant> props)
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{
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{
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//GroupName = (string)props["targetname"];
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//GroupName = (string)props["targetname"];
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@ -69,6 +71,8 @@ public partial class EnemyMarker3D : PreviewMarker3D, IActivable
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GD.PushWarning($"Spawner {this.Name} has no enemy assigned");
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GD.PushWarning($"Spawner {this.Name} has no enemy assigned");
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}
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}
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TargetName = props["targetname"].AsStringName();
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Billboard = true;
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Billboard = true;
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//MarkerId = props["id"].AsInt32();
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//MarkerId = props["id"].AsInt32();
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}
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}
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@ -77,6 +81,11 @@ public partial class EnemyMarker3D : PreviewMarker3D, IActivable
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{
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{
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base._Ready();
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base._Ready();
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if (!string.IsNullOrWhiteSpace(TargetName))
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{
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this.AddToGroup(TargetName);
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}
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if (AutoSpawn)
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if (AutoSpawn)
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{
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{
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Spawn(false);
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Spawn(false);
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@ -42,6 +42,11 @@ public partial class ScriptableBulletsEmitter3D : Destructible3D, IActivable, IS
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public override void _Ready()
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public override void _Ready()
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{
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{
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if (Engine.IsEditorHint()) return;
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if (Engine.IsEditorHint()) return;
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if (Script is null)
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{
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GD.PushWarning($"Emitter {Name} has no script assigned");
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return;
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}
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//_scriptInstance = Script.Duplicate(true) as BulletScript;
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//_scriptInstance = Script.Duplicate(true) as BulletScript;
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if (!string.IsNullOrWhiteSpace(ActivationGroup))
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if (!string.IsNullOrWhiteSpace(ActivationGroup))
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@ -23,7 +23,7 @@ public partial class Idle : EnemyStateBase3D
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// player detection
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// player detection
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// damage receiver will be a module
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// damage receiver will be a module
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GD.Print("Entered Idle");
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//GD.Print("Entered Idle");
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_ = DelayStart();
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_ = DelayStart();
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}
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}
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@ -29,7 +29,7 @@ public partial class Idle : EnemyStateBase3D
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// player detection
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// player detection
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// damage receiver will be a module
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// damage receiver will be a module
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GD.Print("Entered Idle");
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//GD.Print("Entered Idle");
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}
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}
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public override void ExitState()
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public override void ExitState()
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@ -60,7 +60,7 @@ public partial class Idle : EnemyStateBase3D
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private void PlayerDetectionOnPlayerInRange()
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private void PlayerDetectionOnPlayerInRange()
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{
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{
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_isPlayerInRange = true;
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_isPlayerInRange = true;
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GD.Print("Player In Range");
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//GD.Print("Player In Range");
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}
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}
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private void PlayerDetectionOnPlayerOutOfRange()
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private void PlayerDetectionOnPlayerOutOfRange()
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@ -27,7 +27,7 @@ public partial class Shooting : EnemyStateBase3D
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{
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{
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base.EnterState();
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base.EnterState();
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GD.Print("Entering Shooting");
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//GD.Print("Entering Shooting");
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PlayerDetection.PlayerOutOfRange += PlayerDetectionOnPlayerOutOfRange;
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PlayerDetection.PlayerOutOfRange += PlayerDetectionOnPlayerOutOfRange;
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@ -78,7 +78,7 @@ public partial class Idle : EnemyStateBase
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private void PlayerDetectionOnPlayerInRange()
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private void PlayerDetectionOnPlayerInRange()
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{
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{
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_isPlayerInRange = true;
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_isPlayerInRange = true;
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GD.Print("Player In Range");
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//GD.Print("Player In Range");
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}
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}
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public override void PhysicsProcessState(double delta)
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public override void PhysicsProcessState(double delta)
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