Activable spawners

This commit is contained in:
Marco 2025-09-22 18:19:40 +02:00
commit 467fb5be9d
10 changed files with 427 additions and 397 deletions

View file

@ -27,7 +27,7 @@ public partial class Shooting : EnemyStateBase3D
{
base.EnterState();
GD.Print("Entering Shooting");
//GD.Print("Entering Shooting");
PlayerDetection.PlayerOutOfRange += PlayerDetectionOnPlayerOutOfRange;