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Activable spawners
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0b28127970
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467fb5be9d
10 changed files with 427 additions and 397 deletions
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://cd8kf5wey5n8n"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_yd0db"]
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[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_n1lol"]
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[ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_yd0db"]
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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="3_rwtar"]
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[ext_resource type="Script" uid="uid://00rbjdb4mnb0" path="res://Scripts/Actors/EnemyMarker3D.cs" id="4_7cqxf"]
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@ -12,7 +12,7 @@ apply_rotation_on_map_build = false
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apply_scale_on_map_build = false
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classname = "marker_spawn_enemy"
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description = "Enemy Spawn Marker"
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base_classes = Array[Resource]([ExtResource("1_yd0db"), ExtResource("2_n1lol")])
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base_classes = Array[Resource]([ExtResource("1_yd0db"), ExtResource("2_yd0db")])
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class_properties = {
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"autospawn": true,
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"resource_path": ""
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