Changed default camera rotation to 36 degrees

This commit is contained in:
MaddoScientisto 2025-12-25 19:49:33 +01:00
commit 45f3e9514d
2 changed files with 6 additions and 5 deletions

View file

@ -1724,12 +1724,11 @@ script = ExtResource("4_f1ieg")
[node name="Camera3D" type="Camera3D" parent="."]
physics_interpolation_mode = 1
transform = Transform3D(0.7071068, -0.49999997, 0.50000006, 0, 0.7071069, 0.70710677, -0.7071068, -0.49999997, 0.50000006, -3.7983856, 7.935, 5.0604153)
transform = Transform3D(0.70710677, -0.4156269, 0.5720614, 0, 0.809017, 0.58778524, -0.70710677, -0.4156269, 0.5720614, -3.7983856, 7.935, 5.0604153)
projection = 1
size = 8.0
script = ExtResource("5_unwtk")
MaxAimOffsetDistance = 16.0
CameraOffset = Vector3(8, 12, 8)
TargetPath = NodePath("../CameraTarget")
[node name="AudioStreamPlayer2D" parent="." instance=ExtResource("7_mtei5")]