Destroyable props

This commit is contained in:
Marco 2025-06-19 17:55:23 +02:00
commit 44ebc70448
52 changed files with 1387 additions and 18428 deletions

View file

@ -43,7 +43,7 @@ public partial class DeathAnimationHandler : ActorModule
var explosion = _actor.CreateSibling<Bullet>(ExplosionData.BulletScene);
explosion.Speed = 0;
explosion.Initialize(ExplosionData.MakeBullet(_actor.GlobalPosition), GameManager.Instance);
explosion.Initialize(ExplosionData.MakeBullet(_actor.GlobalPosition));
}
private void CreateParticles()

View file

@ -34,7 +34,7 @@ public partial class BulletSpawner : Node2D
bulletInfo = bulletInfo.Modifier.ModifyBullet(bulletInfo, i, bulletInfo.BulletCount);
}
bullet.Initialize(bulletInfo, _gameManager);
bullet.Initialize(bulletInfo);
// float modifiedSpeed = bulletInfo.Modifier?.ModifySpeed(bulletInfo.Speed, i, bulletInfo.BulletCount) ?? bulletInfo.Speed;
// bullet.Speed = modifiedSpeed;