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Destroyable props
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93469062a1
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52 changed files with 1387 additions and 18428 deletions
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@ -43,7 +43,7 @@ public partial class DeathAnimationHandler : ActorModule
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var explosion = _actor.CreateSibling<Bullet>(ExplosionData.BulletScene);
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explosion.Speed = 0;
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explosion.Initialize(ExplosionData.MakeBullet(_actor.GlobalPosition), GameManager.Instance);
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explosion.Initialize(ExplosionData.MakeBullet(_actor.GlobalPosition));
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}
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private void CreateParticles()
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@ -34,7 +34,7 @@ public partial class BulletSpawner : Node2D
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bulletInfo = bulletInfo.Modifier.ModifyBullet(bulletInfo, i, bulletInfo.BulletCount);
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}
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bullet.Initialize(bulletInfo, _gameManager);
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bullet.Initialize(bulletInfo);
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// float modifiedSpeed = bulletInfo.Modifier?.ModifySpeed(bulletInfo.Speed, i, bulletInfo.BulletCount) ?? bulletInfo.Speed;
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// bullet.Speed = modifiedSpeed;
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