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Destroyable props
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52 changed files with 1387 additions and 18428 deletions
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@ -51,11 +51,11 @@ public partial class Bullet : Area2D, IBullet
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_collisionShape2D = GetNode<CollisionShape2D>("CollisionShape2D");
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}
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public void Initialize(BulletInfo bulletInfo, GameManager gameManager)
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public void Initialize(BulletInfo bulletInfo)
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{
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_bulletInfo = bulletInfo;
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_gameManager = gameManager;
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_gameManager = GameManager.Instance;
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_elapsedTime = 0f;
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