New Tiles

This commit is contained in:
MaddoScientisto 2025-02-15 22:14:09 +01:00
commit 42ad0cc2dd
5 changed files with 111 additions and 7 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

BIN
Tilesets/factory.aseprite (Stored with Git LFS)

Binary file not shown.

BIN
Tilesets/factory.png (Stored with Git LFS)

Binary file not shown.

View file

@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=25 format=3 uid="uid://6k28roiljylj"]
[gd_resource type="TileSet" load_steps=30 format=3 uid="uid://6k28roiljylj"]
[ext_resource type="Texture2D" uid="uid://tphqodqyere1" path="res://Tilesets/factory.png" id="1_70kxh"]
[ext_resource type="PackedScene" uid="uid://bj28qiai2x2ar" path="res://Scenes/Props/Barrel.tscn" id="2_cxg4b"]
@ -30,18 +30,42 @@ polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_x7tqo"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_h4p0b"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_31wwl"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_t0ujl"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_upy4h"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_4iri0"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_uanwu"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
@ -72,6 +96,12 @@ polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_vkcfe"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_63d1d"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
@ -95,6 +125,7 @@ texture = ExtResource("1_70kxh")
8:0/0 = 0
8:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-4, -6, -4, 8, 4, 8, 4, -6)
9:0/0 = 0
9:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:1/0 = 0
0:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_l8pdw")
1:1/0 = 0
@ -113,19 +144,25 @@ texture = ExtResource("1_70kxh")
8:1/0 = 0
8:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-4, -8, -4, 2, 4, 2, 4, -8)
9:1/0 = 0
9:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:2/animation_columns = 2
0:2/animation_frame_0/duration = 1.0
0:2/animation_frame_1/duration = 1.0
0:2/0 = 0
2:2/0 = 0
2:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_x7tqo")
3:2/0 = 0
3:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_31wwl")
4:2/0 = 0
4:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_upy4h")
5:2/0 = 0
5:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_4iri0")
6:2/0 = 0
6:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_6t4b1")
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
9:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:3/0 = 0
0:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_lnwgu")
1:3/0 = 0
@ -141,6 +178,7 @@ texture = ExtResource("1_70kxh")
7:3/0 = 0
8:3/0 = 0
9:3/0 = 0
9:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 2
@ -265,6 +303,7 @@ texture = ExtResource("1_70kxh")
6:6/0 = 0
6:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_3ass8")
7:6/0 = 0
7:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_vkcfe")
8:6/0 = 0
8:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_63d1d")
9:6/0 = 0
@ -641,6 +680,14 @@ texture = ExtResource("1_70kxh")
4:6/0/terrains_peering_bit/left_side = 1
4:6/0/terrains_peering_bit/top_side = 1
4:7/0 = 0
10:0/0 = 0
10:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:1/0 = 0
10:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:2/0 = 0
10:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:3/0 = 0
10:3/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_qg3vu"]
resource_name = "Props"