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Scriptable bullet emitter
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17 changed files with 251 additions and 74 deletions
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@ -1,4 +1,5 @@
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using System.Threading.Tasks;
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using Cirno.Scripts.AttackPatterns;
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using Cirno.Scripts.Resources;
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using Cirno.Scripts.Resources.ScriptableBullets;
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using Cirno.Scripts.UI;
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@ -7,7 +8,7 @@ using Godot.Collections;
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namespace Cirno.Scripts.Actors;
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public partial class Boss : Enemy, IActivable
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public partial class Boss : Enemy, IActivable, IScriptHost
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{
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[Export] public string BossName { get; private set; }
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//[Export] private Array<BossPhase> Phases;
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