Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups

This commit is contained in:
MaddoScientisto 2026-02-08 16:45:08 +01:00
commit 4148dad367
16 changed files with 496 additions and 419 deletions

View file

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://cyntngidhcbkc"]
[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://cyntngidhcbkc"]
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_m44wx"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_0vfwr"]
@ -10,17 +10,14 @@ script = ExtResource("2_utbbo")
Name = &"Ice Shotgun"
BulletData = ExtResource("1_m44wx")
Priority = 30
AmmoPerShot = 1
RateOfFire = 0.5
BulletCapacity = 4
ReloadTime = 0.8
AutoReload = true
InfiniteAmmo = false
ItemKey = &"ICE_SHOTGUN"
AmmoKey = &"ICE_AMMO"
BulletsPerShot = 3
SpreadAngle = 8.0
RandomSpread = 15.0
_rotationOffset = 0.0
ReloadSound = ExtResource("2_0vfwr")
ShootSound = ExtResource("3_tvv5a")